using System.Collections;
using System.Collections.Generic;
using Newtonsoft.Json;
using NiMVC;
using UnityEngine;

public class Demo : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    [ContextMenu("测试")]
    public void Test()
    {
        List<TestModelData> datas = ModelManager.Instance.GetCopyDatas<TestModelData>();
        Debug.LogError(JsonConvert.SerializeObject(datas));
    }
}
